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December 13, 2011
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Novus Aeterno Human Dreadnought MkII by AdamBurn Novus Aeterno Human Dreadnought MkII by AdamBurn
Not so long ago we decided that the current design for the Human fleet was a bit too utilitarian, our creative director realised that trends in today's society showed a lean more towards sleek, smooth, and curved designs so he created a few rough side profile concepts for the new Human fleet style which he dubbed the "iPod & Bulldozer" design meaning the ships would have both aesthetic flares from both the rugged utilitarian design as well as a contrasting smooth and curved design.

So I was thrown a load of concepts and I got to work on 3D views of the ships, this is the 2D concept for the Dreadnought as well as the new ingame model that's literally just been finished, no fancy lighting just the ingame model. Changes to the design were made on the fly as is apparent.

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(All graphics and information are copyright of novus aeterno LLC and Taitale Studios)
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:iconmivpus:
mivpus Featured By Owner Jun 21, 2014
Reminds me of the Minmatar Hurricane.
Love the design
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:iconeaglesword101:
eaglesword101 Featured By Owner Apr 3, 2013
Once again the sheer awesomeness of your conceptual art being put in game has taken my breath away, Good work guys.
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:iconnikolai60:
nikolai60 Featured By Owner Jan 16, 2012  Hobbyist Writer
It has a real striking pose, excellent intimidation effect. Seeing an outline of one looming in some dark cloud/nebula would be freaking EPIC. Heck, seeing an outline of one looming ANYWHERE would be freaking epic, also fall into the category of 'things to run away from'.
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:iconadamburn:
AdamBurn Featured By Owner Jan 16, 2012  Professional Digital Artist
The first step in designing any of the ships was to create a load of profile views, just black shapes to see what would look best for certain types of ship. The dreadnought shape was very important to give a sense of scale and power, glad it worked :ahoy:
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:iconsnazz84:
Snazz84 Featured By Owner Dec 29, 2011  Professional Digital Artist
The model looks good, but compared to your concept image it seems to have lost a lot of that sleekness. Your drawing has some sharp edges, especially on the leading edge of the ship, which add to that utilitarian feel, while the model has lots of rounded edges, which take away from that.
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:iconadamburn:
AdamBurn Featured By Owner Dec 30, 2011  Professional Digital Artist
It is an issue when modelling for RTS games especially, in the end we just had to decided that the current model shown is good enough as if we kept changing bits it would take forever and a lot of the detail would be lost seeing as you will rarely see them at such magnification as its an RTS game.
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:iconstorm-bunny:
storm-bunny Featured By Owner Dec 20, 2011  Student Digital Artist
It really came out very nice. I love the design :) I like the model, but the sketch looks great! There is something very appealing to it. It has that sleek look (the i-pod look) and also looks mean enough. I also like the contrast light and dark spaces on the sketch. Great work all around though :)
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:iconmasterofthardus:
masterofThardus Featured By Owner Dec 14, 2011
I rather like it.

I'm hoping that the humans aren't ultra-utilitarian with their ships. I see them having a kind of "rough beauty" about them, kinda like Battlestar Galactica ships (minus the "alligator on skis" look).
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:icontreyos:
Treyos Featured By Owner Dec 14, 2011  Hobbyist Writer
Really impressed by the detail on the in-game. Awesome job!
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:iconadamburn:
AdamBurn Featured By Owner Dec 14, 2011  Professional Digital Artist
Yeah the models are highly detailed
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